Kirby's Adventure
One night, Kirby loses the ability to dream. Wondering if King Dedede did it (in the previous game, King Dedede was the big bad), Kirby heads to Rainbow Resort and he not only broke the Star Rod (giving those in Dreamland the ability to dream), but he's also... taking a bath in the Fountain of Dreams! THE HORROR!!!! You better stop him, or else... uh... :)
Controls
- Select: Right Shift
- Start: Enter
- Up: Up Arrow
- Down: Down Arrow
- Left: Left Arrow
- Right: Right Arrow
- A Button: Z key
- B Button: X key
Trivia:
- Contrary to popular belief, this is actually the SECOND Kirby game
- This is the first game in the Kirby series to be officially localized into European French and German.
- In the English manual of Kirby's Adventure, the last panel of "A CRISIS IN THE DREAM LAND!" in the prologue depicts Kirby without his sack unlike the game's actual prologue or the Japanese manual.
- The Drawing Song opening sequence is based on the Japanese commercial for Kirby's Dream Land, in which a young boy draws Kirby on a white wall while singing a song about how to do so. Both the song and animation are carried over from the advertisement.
- Kirby's Adventure is the first Kirby game to have the first letter of each level create an acronym. The level names form the acronym "VIBGYOR," which is "ROYGBIV" backwards; the letters stand for the colors of the rainbow (red, orange, yellow, green, blue, indigo, and violet).
- The colors of the introductions sequences' frame of each level also match the color in the acronym (i.e. Butter Building's introduction is surrounded by blue, and Yogurt Yard's is surrounded by yellow). Additionally, the enemies appear in various colors throughout the game.
- Completing the Goal Game with results in order from 7 to 1 will result in Kirby receiving 30 1UPs.
- The Japanese commercial for this game has Kirby and all other characters made of yarn. Kirby's Epic Yarn also does this, however, Kirby's Epic Yarn was the final product of a completely separate game that was being developed by Good-Feel.
- According to the Kirby's 20th Anniversary Celebration Book, a few ideas were cut from the game. These include the power to dig holes, turn invisible, multiply, and even transform into a puddle of water.
- In an interview, Masahiro Sakurai, Satoru Iwata, and Shigeru Miyamoto revealed several scrapped Copy Ability ideas. These include an ability that creates Blocks, an ability that shrinks Kirby (which would later be repurposed for Kirby & The Amazing Mirror), an ability that had Kirby ride a rocket, and an ability that seems to be an early version of Animal. Graphic data of the shrinking ability still exists in the game's code.
- Additionally, a commercial for Kirby's Adventure shows Kirby wearing a cowboy hat, belt, and boots wielding a gun. This may just be a representation of the Quick Draw sub-game.
- The Japanese commercial for this game has a glitched Parasol Waddle Dee (ew) using the Scarfy tileset in its gameplay behind the game logo, which implies that an unfinished build was used for the commercial.
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