Kirby 64: The Crystal Shards (Dark Matter Trilogy Pt. 3/3)
[WARNING: This game features a heavy amount of blood near the end. If you don't care, feel free to stick around! We love you! If you can't stand blood, that's okay too! We love you!]
Dark Matter is back, and this time, they're not messing around...again! With the help of Ribbon, Waddle Dee, Adeleine, and King Dedede, you'll be able to put an end to Dark Matter forever! In this Dragon Ball GT esque adventure, you'll uncover the secrets of Shiverstar, meet various adversaries, and save Ripplestar (along with its clumsy queen)! Kirby's Dream Land 4! The Kirby game I have the most save files on (50+)!
Controls
- Select: Right Shift
- Start: Enter
- Up: Up Arrow
- Down: Down Arrow
- Left: Left Arrow
- Right: Right Arrow
- Jump: Z key
- Inhale/Attack: X key
- What's in your mouth?: Q key after inhaling
- Throw!: What's in your mouth? + X key
- Mix!: Throw an Ability Granting enemy at another
- Moonwalk: Hold the left and right arrow keys
Trivia:
- There is a secret button code that can be used to instantly generate a 100% completed save file. First, File 2 must be blank, while File 3 must be created with no progress. Then, while the HAL Laboratory logo is displayed during the game startup sequence, the player should insert the P2 controller, hold L, and press the buttons C-up, C-up, R, C-right, C-left, and Start in that order. If performed correctly, the 1-UP jingle will play to indicate that the code was input correctly, and File 3 will be replaced with a 100% completed save file, with all Enemy Info Cards collected. This code is not available on the Wii Virtual Console or Kirby's Dream Collection Special Edition versions of the game, as the C button inputs are not mapped anywhere. Good luck!
- In the Japanese version, there is an onigiri (rice ball or a jelly-filled donut if you're a fan of the Pokemon episode "Primeape Goes Bananas") food item, but this was replaced by a sandwich in international versions. During the goal game at the end of levels however, Waddle Dee can be seen munching on an onigiri.
- If Kirby is balancing on the very edge of a platform (during the balancing animation) and uses the Cutter ability (single or Cutter Cutter), it appears as though his feet are merely floating alongside his form rather than connected.
- The Good Ending resembles the ending scene of the 1977 film Star Wars and is likely a parody of or homage to it.
- This game is one of the few to not feature the Kirby Dance in any form. Instead, after every successful boss fight, Kirby turns to the screen, waves, and says, "Hiiii!!!"
- Despite this, the Kirby Dance music can be found in the Sound Check, accessible from the main menu.
- This is the only game to depict Kirby having any hint of romantic relationship, with Ribbon giving Kirby a kiss on the cheek in the good ending. ChuChu does have a crush on Kirby in a few of the various official manga series.
- The fourth selectable design for the in-game HUD was changed in international versions. The Japanese version originally displayed Kirby's remaining lives, vitality meter, and Copy Ability slots entirely with kanji. For international releases, it was changed to a more standard crayon design.
- Kirby's Remaining Lives:
- 0: 0. This is the only number to be written numerically, as its kanji symbol is uncommon.
- 1: 一. Pronounced ichi (onyomi) or hito (kunyomi).
- 2: 二. Pronounced ni (onyomi) or futa (kunyomi).
- 3: 三. Pronounced san (onyomi) or mi (kunyomi).
- 4: 四. Pronounced shi (onyomi) or yon or yo (kunyomi).
- 5: 五. Pronounced go (onyomi) or itsu (kunyomi).
- 6: 六. Pronounced roku (onyomi) or mu (kunyomi).
- 7: 七. Pronounced shichi (onyomi) or nana (kunyomi).
- 8: 八. Pronounced hachi (onyomi) or ya (kunyomi).
- 9: 九. Pronounced ku or kyū (onyomi) or koko (kunyomi).
- When the player has 10 or more remaining lives, the ones' place restarts at 0, and the tens' place goes up by one per every ten units, as is typical in English numerals; this is not how numerals in Japanese work, however.
- Kirby's Vitality Meter:
- Vitality: 気. Can mean "spirit," "mind," "heart," etc.
- No vitality: 鬱. Can mean "low spirits," "depression," "gloom," etc.
- Copy Abilities:
- Burning: 火. Means "fire."
- Stone: 石. Means "stone."
- Ice: 氷. Means "ice."
- Needle: 針. Means "needle."
- Bomb: 爆. Means "bomb."
- Spark: 電. Means "electricity."
- Cutter: 切 Means "cut."
- Ribbon: 妖. Means "fairy."
- Crystal: 晶. Means "crystal."
- Nothing: 無. Means "nothing."
- Kirby 64: The Crystal Shards is the first game to have Kirby fight King Dedede before Whispy Woods.
- This game is Ribbon's first Kirby appearance!
- This is the first Kirby title where King Dedede supports Kirby as a true ally.
- In one of the three files, Kine's theme music can be heard during the instructions before the actual gameplay.
- This game is one of the few to not feature the Energy Drink/Pep Brew as a food item.
- Alongside Kirby, king Dedede, Waddle Dee, Adeleine, and the animal friends were originally playable. In the current build of the game, only Kirby and King Dedede are playable while Adeleine and Waddle Dee (alongside them) are only playable in minigames.
- There were also more aquatic stages. It is not known why the elements did not make it into the final game.
- Waddle Dee was supposed to pick up enemies and even hide in a house for his attacks. Try to guess who stole that ability right now.
- The animal friends make cameo appearances as stone statues when using the Stone Cutter Power Combo.
- This might be Bandanna Waddle Dee's first major role in a Kirby game
Wanna go back?